Процедурный рендеринг разреженного пространства
Download Source Code ZIPfileПроцедурный рендеринг разреженного пространства (SPVR) — это методика рендеринга пространственных эффектов в реальном времени. Мы очень рады, что в будущей книге «GPU Pro 6»...
View ArticleIntroduction to Resource Binding in Microsoft DirectX* 12
Download Introduction-to-Resource-Binding-in-Microsoft-DirectX12.pdfBy Wolfgang Engel, CEO of ConfettiOn March 20th, 2014, Microsoft announced DirectX* 12 at the Game Developers Conference. By reducing...
View ArticleFurther Vectorization Features of the Intel Compiler - Webinar Code Samples
The code samples for the webinar "Further Vectorization Features of the Intel Compiler" given on 4/7/2015 are attached below.Here are some examples of command lines that may be used to build them. This...
View ArticleЭффективная порядко-независимая прозрачность на Android* с использованием...
Download Sample Code ZIPfileВведениеЭтот образец демонстрирует использование расширения GL_INTEL_fragment_shader_ordering, написанного под профиль OpenGL 4.4 и технические требования GLES 3.1....
View ArticleThreading Intel® Integrated Performance Primitives Image Resize with Intel®...
Threading Intel® IPP Image Resize with Intel® TBB.pdf (157.18 KB) :Download Now IntroductionThe Intel® Integrated Performance Primitives (Intel® IPP) library provides a wide variety of vectorized...
View ArticleIntel® IPP - Threading / OpenMP* FAQ
In Intel® IPP 8.2 and later versions, multi-threading (internal threading) libraries are deprecated due to issues with performance and interoperability with other threading models, but made available...
View ArticleWhat is "Standard Manageability?"
Download the Intel AMT SDKIntel® AMT SDK DocumentationFollow Gael on Twitter: @GaelHofIf you have an Intel AMT system and cannot figure out why you are getting error messages when trying to make API...
View ArticleIntel® RealSense™ — образец кода Blockhead
Download Blockhead Code SampleАннотацияВ этом образце кода демонстрируется использование Intel® RealSense™ SDK для Windows* в классическом приложении на C#/WPF. Образец приложения под названием...
View ArticleЭффективность и Производительность Консольных API на ПК
Общие сведения о Direct3D* 12By: Michael CoppockЗагрузить PDFАннотация Microsoft Direct3D* 12 — важный шаг в развитии технологий игр на ПК. В новой версии разработчики получают более мощные средства...
View ArticleIntroducing Intel® Atom™ x3 (Code-Named “SoFIA”) SoC Processor Series
IntroductionOn March 2, 2015, during the Mobile World Congress in Barcelona, Spain, one of the announcements Intel made was to introduce the Intel® Atom™ x3 Processor Series, Intel’s first integrated...
View ArticleExploring Air Quality Monitoring Using Intel® Edison
Air quality monitoring is an interesting topic to explore with the rises in pollution, allergy sensitivity, awareness of health & fitness, and technology innovation. The consumer marketplace has...
View ArticleUsing the Unity* Toolkit’s SendMessage Action with Intel® RealSense™ Technology
The Unity Toolkit for Intel® RealSense™ technology is a standard Unity package. It contains all the DLLs and scripts that are needed to use the Intel RealSense SDK in a Unity game or application. The...
View ArticleIntel AMT and Java
For all of you Java developers out there that have be searching for tools to help with your Intel® Active Management Technology solutions, your search is over. I’d like to introduce you to the Intel®...
View ArticleIntel® XDK Update for April 2015, and Apache* Cordova*
As you are probably aware, we did two updates in the past couple of weeks. The March 30 update, build 1878, was a regular update to fix a number of open issues. This one today, build 1912, is to...
View ArticleUse which hardware PMU events to calculate FLOPS on Intel(R) Xeon Phi(TM)...
FLOPS means total floating point operations per second, which is used in High Performance Computing. In general, Intel(R) VTune(TM) Amplifier XE only provides metric named Cycles Per Instruction...
View ArticleNull Pointer Dereferencing Causes Undefined Behavior
I have unintentionally raised a large debate recently concerning the question if it is legal in C/C++ to use the &P->m_foo expression with P being a null pointer. The programmers' community...
View ArticleThe Last Line Effect
I have studied numbers of errors caused by using the Copy-Paste method and can assure you that programmers most often tend to make mistakes in the last fragment of a homogeneous code block. I have...
View ArticleExplicit offload for Quantum ESPRESSO
PurposeThis code recipe describes how to get, build, and use the Quantum ESPRESSO code that includes support for the Intel® Xeon Phi™ coprocessor with Intel® Many-Integrated Core (MIC) architecture....
View ArticleLet's Play a Game - find bugs in popular open-source projects
Authors of PVS-Studio static code analyzers offer programmers to test their sight and to try finding errors in C/C++ code fragments.Code analyzers work tirelessly and are able to find many bugs that...
View ArticleSpace Apps Challenge SF: Where the Sky Was Not the Limit
On April 10th, 2015, I was fortunate to travel from Hillsboro, Oregon to San Francisco, California especially to take part in the International NASA Space App Challenge hosted at Constant Contact. The...
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